Evidence Elevator
Route nine records into three corroborated cases. Matching a total is not enough: each case needs a fingerprint, a time record and a witness.
Columns = cases with totals6 / 9 / 12 · F fingerprint · T time · W witness
How to play & accessibility
Route nine records into three corroborated cases. Matching a total is not enough: each case needs a fingerprint, a time record and a witness. Tap any cell in a case column to file the next inbox record. Each holds three records; totals6,9,12 and exactly one F,T,W. A correct case seals automatically. Invalid full cases stay open for repair. Retrieve mode removes the most recently filed record from that case and places it first in the inbox; returning and refiling uses two actions. Sealed cases cannot be changed except with Undo. Thirteen actions, nine cards. Full queue remains visible so deduction can replace guessing. This is an original evidence-sort puzzle, not a reconstruction of the source game.
Core gameplay runs locally. Published playtests include approved Google Analytics (G-FG52JBJRPS), which makes network requests.